12 min read
You Don't Have a Product-Market Fit Problem. You Have a Distribution Problem.
We analyzed 100 stalled projects. 90% had working code. 0% had a working distribution channel. Learn how to solve the cold start problem.
Jason Barrett
January 11, 2026
TL;DR: We analyzed 100 stalled projects from builders who quit their side hustles. Here's what we found: 90% of them had working code, clean documentation, and solved real problems. But 0% of them had a working distribution channel. The conclusion is uncomfortable but liberating. Your GitHub isn't the problem. Your silence is. Most builders spend 400 hours writing code and 4 hours talking about it. Then they wonder why nobody cares. This article introduces the GrowthStack Distribution Raid, a coordinated 7-day system that generates noise, attention, and your first 10 customers before you touch another line of code.
The truth nobody tells you: product-market fit is a luxury problem. You can't discover if your product fits the market if the market doesn't know your product exists. Distribution comes first. Validation comes second. Revenue comes third. Stop building in silence. Start building distribution systems that make silence impossible.
The GitHub Graveyard
Your GitHub profile is a graveyard. You know it. I know it. There are 14 repositories sitting there right now. Seven of them say "Coming Soon" in the README. Four of them have no README at all. Three of them actually work.
Zero of them make money.
This isn't a motivation problem. You shipped the code. You solved the technical challenge. You built something that actually functions. You did the hard part, right?
Wrong.
You did the part you're comfortable with. The hard part is what comes next.
Let me tell you about Marcus. He spent 11 months building a tool that automates API documentation. He's a backend engineer at a Series B startup. He knows the pain point intimately because he lives it every day at work. The tool works beautifully. It parses OpenAPI specs, generates interactive docs, and even creates SDK code examples in six languages.
He launched on Product Hunt. He got 47 upvotes. He posted in three Reddit communities. He got 12 comments, mostly from other builders who said "This looks cool" and never came back. He wrote a technical blog post that got 200 views. He made $0.
Three months later, he archived the repository.
Here's what Marcus told me when we spoke: "I thought if I built something good enough, people would just find it. That's what everyone says, right? Make something people want. I made something people want. They just don't know it exists."
Marcus doesn't have a product-market fit problem. Marcus has a distribution problem.
The Uncomfortable Truth About Product-Market Fit
The startup world has gaslit an entire generation of builders into believing that product-market fit is some mystical force that either exists or doesn't. You build something. You put it out there. Either the market responds or it doesn't. Either you have PMF or you don't.
This is dangerously incomplete.
Product-market fit requires two ingredients: a product and a market. But here's what nobody tells you. The market has to actually encounter your product before it can decide if there's a fit. You can't measure fit with zero distribution. You're measuring silence.
Think about it this way. Imagine you're a chef who creates the perfect dish. It's delicious. It solves hunger. It's priced right. But you cook it in your kitchen and never tell anyone about it. You never open the restaurant. You never put up a sign. You never mention it to a single person.
Does that dish have product-market fit? The question doesn't make sense. The market never tasted it.
This is the situation most builders are in. They're cooking in silence and wondering why nobody's eating.
Here's the research that changed how I think about this. We analyzed 100 stalled projects from builders who reached out to GrowthStack over the past 18 months. These weren't random hobby projects. These were serious builders who invested real time and in many cases, real money. They had working products. They had solved real problems. They had quit anyway.
The Data:
- 90% had functional code that actually worked
- 76% had solved a problem they personally experienced
- 68% had at least one person tell them "I would pay for this"
- 12% had basic landing pages
- 4% had email collection set up
- 2% had any kind of launch sequence planned
- 0% had a systematic distribution plan
Zero.
Not a single one of these builders had thought about distribution as a system. They thought about it as an event. Launch day. Product Hunt. Maybe a tweet. Maybe a post in an online community. Then back to building.
This is why they failed.
The Builder's Curse
Builders are optimists about technology and pessimists about people. You believe you can solve hard technical problems. You've done it before. You'll do it again. Code makes sense. Code is logical. Code rewards effort with results.
But people? People are unpredictable. Marketing feels gross. Sales feels sleazy. "Growth hacking" sounds like something a person in a hoodie does while taking selfies with a whiteboard.
So you avoid it. You tell yourself stories about why distribution doesn't matter yet.
"I need to add more features first."
"I need to fix these bugs before I show anyone."
"I need to make it perfect before I launch."
"I need to build my audience first."
These are all lies you tell yourself because distribution is uncomfortable. Building is safe. Building is familiar. Building gives you the illusion of progress without the risk of rejection.
Distribution isn't what you do after you build. Distribution is how you build.
But here's what happens while you're building in secret:
- Someone else launches a worse version of your idea with better distribution. They win.
- Your perfect feature set sits unused while a competitor's buggy MVP gets 1,000 users who provide feedback that makes their product better. They win.
- You wait for the perfect moment to launch while someone else is learning, iterating, and building a customer base. They win.
The Cold Start Problem Nobody Solves
Every builder faces the same moment. You've finished version 1.0. It works. It's live. Now what?
You post on Twitter to your 47 followers. You share in a Discord server where everyone else is also launching their own projects. You submit to Product Hunt and get buried on page three. You write a blog post that gets 23 views, 19 of which are from bots.
Congratulations. You just experienced the cold start problem.
The cold start problem is simple: nobody cares about your product because nobody knows about your product, and nobody will know about your product because nobody cares. It's a loop that kills most projects in week one.
Traditional advice tells you to solve this by "building in public" or "finding your community" or "creating valuable content." This advice is correct but useless. It's like telling someone who's drowning to "just swim better."
The real question isn't what to do. The real question is how to generate enough coordinated noise in a compressed timeframe that you break through the initial silence and give your product a chance to be judged on its merits instead of its obscurity.
This is where most builders fail. Not because they don't try, but because they think about distribution as individual actions instead of coordinated systems.
You post on Twitter. That's one action.
You submit to a directory. That's one action.
You comment in a forum. That's one action.
Individual actions create individual results. Individual results get lost in the noise.
What you need is coordinated action that creates compound visibility. You need a distribution raid.
Introducing the GrowthStack Distribution Raid
A distribution raid is a coordinated 7-day system designed to generate maximum visibility in minimum time. It's not a single launch. It's not a hope-and-pray strategy. It's engineered noise.
Here's how it works.
The raid operates on a simple principle: concentrated attention beats scattered effort. Instead of posting randomly whenever you remember, you orchestrate a sequence of visibility events that build on each other, creating momentum that carries beyond the initial 7 days.
Day 1: The Foundation Layer
You're not launching yet. You're building the infrastructure for launch. This is where most builders skip ahead and pay for it later.
First, you map every place your ideal customer already spends time online. Not where you think they should spend time. Where they actually are. Subreddits. Discord servers. Slack communities. Twitter threads. LinkedIn groups. Niche forums. Facebook groups that somehow still exist.
You need 20 destinations minimum. Write them down. For each one, note the rules, the culture, and the key people who set the tone.
Second, you create the asset library. This isn't about making pretty graphics. This is about having ammunition ready for every platform and context. You need:
- A 10-second explanation for when someone asks "what do you do"
- A 30-second demo video showing one clear use case
- A 300-word problem-solution story for communities that value context
- Five different headlines that each emphasize a different benefit
- Three customer pain points written as first-person statements
- Screenshots that show the outcome, not the interface
Third, you activate your network privately. Not to ask for favors. To create genuine interest before you go public. You message 10 people who know your work and say: "I built something I think could help you with [specific problem]. Can I show you a 2-minute demo and get your honest feedback?"
Half will ignore you. Three will say yes. That's enough. Those three people become your first advocates, your first testimonials, and your first proof that someone other than you cares.
Day 2: The Ignition Sequence
This is launch day, but it's not what you think. You're not trying to reach everyone. You're trying to reach the right 100 people who will care enough to respond.
You post your primary launch content on your main platform. For most builders, that's Twitter or LinkedIn. The post follows a specific structure:
- Hook: One sentence that makes someone stop scrolling
- Problem: The pain point in their own words
- Proof: You experienced this problem too
- Solution: What you built and why it's different
- Social proof: The three people who already tried it
- Call to action: One clear next step
At the exact same time, you activate three secondary channels. You publish a blog post on your site explaining the why behind the product. You post in two highly-targeted communities where your ideal customers already discuss this exact problem. You send a personal message to five potential customers you've identified through research.
The goal isn't virality. The goal is 20 meaningful interactions from people who actually care.
Day 3: The Amplification Wave
This is where coordination matters. While your Day 2 content is still getting views, you release complementary content that drives people back to the original launch.
You publish a "How It Works" tutorial showing someone solving a real problem using your product. You share this in communities focused on solutions, not products. You're adding value first, promoting second.
You record a 5-minute video walking through a specific use case and post it as a separate piece of content with a different headline. Same product, different angle, different audience segment.
You reach out to three micro-influencers or community leaders in your space. Not to ask them to promote you. To offer them early access and genuinely ask for feedback. If they like it, they'll share it. If they don't, you learn something valuable.
Day 4: The Conversation Layer
Now you shift from broadcasting to engaging. You're not posting new launch content. You're making yourself visible everywhere people are already talking about the problem you solve.
You find 10 recent conversations on Reddit, Twitter, Hacker News, or niche forums where people are actively struggling with your problem. You provide genuinely helpful answers. You don't link to your product immediately. You solve their problem with advice first. Then, naturally, you mention: "I actually built a tool that automates this exact thing if you want to check it out."
This is where builders get squeamish. It feels like spam. But here's the difference: you're providing value first. You're answering their question. The mention of your product is relevant context, not a sales pitch.
Day 5: The Proof Cascade
By now you have data. You have users, even if it's only 10 of them. You have feedback. You have screenshots of people actually using your product. Now you weaponize that proof.
You create a "First 50 Users" update post. You share specific metrics: sign-ups, activation rate, most-used feature, best piece of feedback. This isn't bragging. This is demonstrating momentum.
You reach out to your early users and ask permission to share their feedback publicly. You create testimonial graphics, but not the boring kind. You screenshot actual messages, actual tweets, actual Slack conversations where someone said your product helped them.
You publish a transparent "What I Learned in 5 Days" post that shares both wins and struggles. Vulnerability builds trust. Trust builds distribution.
Day 6: The Partner Play
You identify three products or services that complement yours without competing. You reach out to their founders with a specific collaboration proposal.
"I built [product] for [audience]. I noticed your customers also struggle with [problem]. Would you be open to me writing a tutorial showing how our tools work together? I'll promote it to my audience and give your product exposure to people who need it."
Most will ignore you. One will say yes. That one partnership gets you in front of an audience that already trusts someone else, which means they're more likely to trust you.
Day 7: The Documentation Payoff
The final day isn't about new outreach. It's about making sure anyone who discovers you over the next 30 days has everything they need to convert.
You create long-form content that ranks in search. A comprehensive guide to solving the problem your product addresses. A comparison post explaining different approaches to the problem, including yours. A case study showing before-and-after results.
You update your landing page with all the proof, testimonials, and momentum you generated in the past week. You add an email sequence for people who sign up but don't activate immediately.
You document the entire 7-day sequence so you can repeat it, improve it, and teach it to others.
The Results That Matter
After a distribution raid, you won't have 10,000 users. You probably won't even have 100 users. But you'll have something more important: momentum.
You'll have 20-50 people who actively chose to try your product. You'll have 5-10 conversations with potential customers who told you what's missing. You'll have social proof that shows strangers you're not building in complete darkness. You'll have content that continues to work for you long after the raid ends.
Product-market fit is a luxury problem. You can't discover if your product fits the market if the market doesn't know your product exists.
Most importantly, you'll have broken the silence. Your product is no longer invisible. It's no longer theoretical. It's in the world, being used, being discussed, being judged on its merits.
That's what distribution does. It doesn't guarantee success. It guarantees you get to find out if success is possible.
Why This Works When "Building in Public" Doesn't
Building in public has become the default advice for indie builders. Tweet your progress. Share your journey. Document the process. Eventually, you'll build an audience.
This advice isn't wrong. It's incomplete.
Building in public works if you have time, consistency, and patience. Most builders have none of these. They have nights and weekends. They have competing priorities. They have 6 months of runway before they give up.
A distribution raid compresses the timeline. It gives you the benefits of building in public without requiring 18 months of consistent content creation before you see results.
The raid works because it's designed around a simple truth: attention is a compounding asset. Every person who sees your product increases the chance that someone else will see it. Every piece of content you create makes the next piece easier to distribute. Every conversation you have opens doors to more conversations.
But you have to start. You have to create the initial momentum. You can't wait for organic growth to find you. You have to manufacture the first push.
The Distribution Mindset Shift
Here's what changes when you treat distribution as a system instead of an afterthought:
- You build features differently. Instead of adding complexity, you add shareability. You ask: "Will users want to show this to someone else?" If the answer is no, you don't build it yet.
- You write copy differently. Instead of describing features, you describe transformations. You don't say "Advanced API documentation generator." You say "Stop writing API docs manually."
- You measure success differently. Instead of tracking total users, you track activation rate. Instead of counting page views, you count conversations. Instead of hoping for virality, you optimize for word of mouth.
Most importantly, you ship differently. You don't wait for perfect. You ship the minimum version that someone can use, talk about, and share. Then you distribute. Then you improve. Then you distribute again.
Distribution isn't the thing you do after building. It's the thing that makes building worth it.
Your Next Move
You have two options. You can close this tab, go back to your code editor, and keep building in silence. You can tell yourself that you'll focus on distribution later, after you add just a few more features. You can keep your project in the graveyard with all the others.
Or you can run a distribution raid.
Your code works. Now make sure someone knows it exists.
You can spend the next 7 days doing something that makes you uncomfortable but might actually work. You can generate noise. You can start conversations. You can give your product a fighting chance to succeed or fail on its merits instead of its obscurity.
The choice isn't between building and marketing. The choice is between building something that matters and building something that disappears.
Ready to run your first distribution raid?
We've helped over 400 builders break through the cold start problem and generate their first customers in under 90 days. The GrowthStack Accelerator Program gives you the systems, templates, and support to orchestrate your raid without guessing what works. Stop building in silence.
Join the Next CohortJason Barrett
Founder, GrowthStack